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	<title>Comments for Roleplay Life</title>
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	<link>http://roleplaylife.com</link>
	<description>about gaming</description>
	<pubDate>Wed, 19 Nov 2008 16:36:40 +0000</pubDate>
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		<title>Comment on Ordered a Copy of Maid RPG by Mike S</title>
		<link>http://roleplaylife.com/2008/09/10/ordered-a-copy-of-maid-rpg/#comment-300</link>
		<dc:creator>Mike S</dc:creator>
		<pubDate>Fri, 12 Sep 2008 21:44:18 +0000</pubDate>
		<guid isPermaLink="false">http://roleplaylife.com/2008/09/10/ordered-a-copy-of-maid-rpg/#comment-300</guid>
		<description>Just do what I did, explain the comedy side of it and get everyone rolling up their silly characters so they can see the good stupid fun of it.

Generating the setting and the characters, and playing a good deal of it takes about 2-3 hours.

So far everyone who's tried this has had nothing but a good time with the game. 
Everyone who hasn't tell me stories of how a rogue neon genesis evangellion DVD killed their dog.</description>
		<content:encoded><![CDATA[<p>Just do what I did, explain the comedy side of it and get everyone rolling up their silly characters so they can see the good stupid fun of it.</p>
<p>Generating the setting and the characters, and playing a good deal of it takes about 2-3 hours.</p>
<p>So far everyone who&#8217;s tried this has had nothing but a good time with the game.<br />
Everyone who hasn&#8217;t tell me stories of how a rogue neon genesis evangellion DVD killed their dog.</p>
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		<title>Comment on Did We Say Summer? We Meant September by Roleplay Life &#187; Blog Archive &#187; Anima Beyond Fantasy Available at GenCon</title>
		<link>http://roleplaylife.com/2008/08/14/did-we-say-summer-we-meant-september/#comment-217</link>
		<dc:creator>Roleplay Life &#187; Blog Archive &#187; Anima Beyond Fantasy Available at GenCon</dc:creator>
		<pubDate>Sun, 17 Aug 2008 17:59:22 +0000</pubDate>
		<guid isPermaLink="false">http://roleplaylife.com/2008/08/14/did-we-say-summer-we-meant-september/#comment-217</guid>
		<description>[...] Flight Games will be posting more information on their site. You can read Mike S&#8217;s comment here (at the top of the list) for more information. Thanks [...]</description>
		<content:encoded><![CDATA[<p>[...] Flight Games will be posting more information on their site. You can read Mike S&#8217;s comment here (at the top of the list) for more information. Thanks [...]</p>
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		<title>Comment on Did We Say Summer? We Meant September by Mike S</title>
		<link>http://roleplaylife.com/2008/08/14/did-we-say-summer-we-meant-september/#comment-216</link>
		<dc:creator>Mike S</dc:creator>
		<pubDate>Sun, 17 Aug 2008 05:53:37 +0000</pubDate>
		<guid isPermaLink="false">http://roleplaylife.com/2008/08/14/did-we-say-summer-we-meant-september/#comment-216</guid>
		<description>They just released the book at Gencon. It's a huge full color book at a massive price to go along with it- 60 bucks. Granted, it has a full campaign setting, monsters and tons of character options so it's still cheaper than buying two of the 4e books at retail. I seriously doubt they'll release a real Special Edition that adds anything. Word is we got the 2nd edition of the rules, which were released and then the original english translation was scrapped and the new version was put into translator/editing hell. But it looks fantastic of what I've read from it.</description>
		<content:encoded><![CDATA[<p>They just released the book at Gencon. It&#8217;s a huge full color book at a massive price to go along with it- 60 bucks. Granted, it has a full campaign setting, monsters and tons of character options so it&#8217;s still cheaper than buying two of the 4e books at retail. I seriously doubt they&#8217;ll release a real Special Edition that adds anything. Word is we got the 2nd edition of the rules, which were released and then the original english translation was scrapped and the new version was put into translator/editing hell. But it looks fantastic of what I&#8217;ve read from it.</p>
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		<title>Comment on Thank you, Erick Wujcik by Mike S</title>
		<link>http://roleplaylife.com/2008/06/11/thank-you-erick-wujcik/#comment-192</link>
		<dc:creator>Mike S</dc:creator>
		<pubDate>Mon, 16 Jun 2008 17:29:01 +0000</pubDate>
		<guid isPermaLink="false">http://roleplaylife.com/2008/06/11/thank-you-erick-wujcik/#comment-192</guid>
		<description>TMNT was my first RPG that I played with some friends back in 5th grade. Mr. Wujcik was, in a sense, my "Gary Gygax"- the writer of the game that got me into the hobby. Ironically, I never touched D&#38;D until 4e and my first game with the system was June 7th.

He'll certainly be missed.</description>
		<content:encoded><![CDATA[<p>TMNT was my first RPG that I played with some friends back in 5th grade. Mr. Wujcik was, in a sense, my &#8220;Gary Gygax&#8221;- the writer of the game that got me into the hobby. Ironically, I never touched D&amp;D until 4e and my first game with the system was June 7th.</p>
<p>He&#8217;ll certainly be missed.</p>
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		<title>Comment on Love The One You&#8217;re With! by Ewen</title>
		<link>http://roleplaylife.com/2008/06/12/love-the-one-youre-with/#comment-191</link>
		<dc:creator>Ewen</dc:creator>
		<pubDate>Sun, 15 Jun 2008 03:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://roleplaylife.com/2008/06/12/love-the-one-youre-with/#comment-191</guid>
		<description>I remember there was an RPG-oriented BBS in my area, and there was a file for a new cross-breed race called "Dwelves."

Half-elves have something of a precedent in LotR and such, but I think other half-breeds would've been the kind of thing Gygax would've written long diatribes against in Dragon magazine.

What I would like to see is rules for making characters that were adopted by another race's culture, a la Carrot from Discworld, a tall human with red-orange hair who was raised by dwarfs.</description>
		<content:encoded><![CDATA[<p>I remember there was an RPG-oriented BBS in my area, and there was a file for a new cross-breed race called &#8220;Dwelves.&#8221;</p>
<p>Half-elves have something of a precedent in LotR and such, but I think other half-breeds would&#8217;ve been the kind of thing Gygax would&#8217;ve written long diatribes against in Dragon magazine.</p>
<p>What I would like to see is rules for making characters that were adopted by another race&#8217;s culture, a la Carrot from Discworld, a tall human with red-orange hair who was raised by dwarfs.</p>
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		<title>Comment on Love The One You&#8217;re With! by John</title>
		<link>http://roleplaylife.com/2008/06/12/love-the-one-youre-with/#comment-190</link>
		<dc:creator>John</dc:creator>
		<pubDate>Fri, 13 Jun 2008 15:52:55 +0000</pubDate>
		<guid isPermaLink="false">http://roleplaylife.com/2008/06/12/love-the-one-youre-with/#comment-190</guid>
		<description>half halfling = Quarterlings?  I think there was a half-kender in one novel I read, and kenders are pretty much halflings.

Also, isn't the minotaur in greek mythology the offspring of human and a bull? There's an idea, half sheep, half human woolietaur! Good low level encounter I think.</description>
		<content:encoded><![CDATA[<p>half halfling = Quarterlings?  I think there was a half-kender in one novel I read, and kenders are pretty much halflings.</p>
<p>Also, isn&#8217;t the minotaur in greek mythology the offspring of human and a bull? There&#8217;s an idea, half sheep, half human woolietaur! Good low level encounter I think.</p>
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		<title>Comment on Love The One You&#8217;re With! by Chris Grant</title>
		<link>http://roleplaylife.com/2008/06/12/love-the-one-youre-with/#comment-189</link>
		<dc:creator>Chris Grant</dc:creator>
		<pubDate>Fri, 13 Jun 2008 15:26:58 +0000</pubDate>
		<guid isPermaLink="false">http://roleplaylife.com/2008/06/12/love-the-one-youre-with/#comment-189</guid>
		<description>Okay, but the numbers:

Dwarves: Find humans too hideous to marry?  Lets face it, dwarves come off as as sensual and sexually interested in the world around them as a 95 year old nun.  I suspect that dwarves just aren't that interested.
Halfings: Due to the traditional descriptions used for halflings, I suspect the subject of "half halflings", ignoring the linguistic pain, were not included because Gary Gygax felt like a pedophile whenever he thought about it.  Since he didn't wish to think of himself as a rampant sexual abuser of children, half halflings were not included.
Gnomes: As above with an additional level of kink.  

One could also make a good argument that just because man will boink anything doesn't mean that man can successfully reproduce with anything.  There is some mercy to this given that buggery laws were put in place for a reason.  "This is my half sheep son."</description>
		<content:encoded><![CDATA[<p>Okay, but the numbers:</p>
<p>Dwarves: Find humans too hideous to marry?  Lets face it, dwarves come off as as sensual and sexually interested in the world around them as a 95 year old nun.  I suspect that dwarves just aren&#8217;t that interested.<br />
Halfings: Due to the traditional descriptions used for halflings, I suspect the subject of &#8220;half halflings&#8221;, ignoring the linguistic pain, were not included because Gary Gygax felt like a pedophile whenever he thought about it.  Since he didn&#8217;t wish to think of himself as a rampant sexual abuser of children, half halflings were not included.<br />
Gnomes: As above with an additional level of kink.  </p>
<p>One could also make a good argument that just because man will boink anything doesn&#8217;t mean that man can successfully reproduce with anything.  There is some mercy to this given that buggery laws were put in place for a reason.  &#8220;This is my half sheep son.&#8221;</p>
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		<title>Comment on Love The One You&#8217;re With! by Nathan</title>
		<link>http://roleplaylife.com/2008/06/12/love-the-one-youre-with/#comment-188</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Fri, 13 Jun 2008 15:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://roleplaylife.com/2008/06/12/love-the-one-youre-with/#comment-188</guid>
		<description>The hidden human racial trait is "Will fuck anything that moves."</description>
		<content:encoded><![CDATA[<p>The hidden human racial trait is &#8220;Will fuck anything that moves.&#8221;</p>
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		<title>Comment on Thank you, Erick Wujcik by Chris Grant</title>
		<link>http://roleplaylife.com/2008/06/11/thank-you-erick-wujcik/#comment-186</link>
		<dc:creator>Chris Grant</dc:creator>
		<pubDate>Thu, 12 Jun 2008 15:44:06 +0000</pubDate>
		<guid isPermaLink="false">http://roleplaylife.com/2008/06/11/thank-you-erick-wujcik/#comment-186</guid>
		<description>Oh that sucks. :(  I still have TMNT.  Palladium might not have been the most elegant system, but it sure gave me some good times.</description>
		<content:encoded><![CDATA[<p>Oh that sucks. <img src='http://roleplaylife.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  I still have TMNT.  Palladium might not have been the most elegant system, but it sure gave me some good times.</p>
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		<title>Comment on Review - Robotech: The Shadow Chronicles by Vincenzo</title>
		<link>http://roleplaylife.com/2008/03/26/review-robotech-the-shadow-chronicles/#comment-180</link>
		<dc:creator>Vincenzo</dc:creator>
		<pubDate>Thu, 05 Jun 2008 21:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://roleplaylife.com/2008/03/26/review-robotech-the-shadow-chronicles/#comment-180</guid>
		<description>Few and not so good hints for adventures. Almost no data for Haydonites but if I can understand that then the author should not put them so badly in the adventures hints. Interesting "new" mecha and a truly welcome history service for them (the way they resolved the Beta mistake is truly good). 
The writer loves the marines, we understand this, maybe he loves them too much. Very good characters profiles. The art could be a lot better. 
I hope to see soon new mecha and characters from the videogames and the WS comic. No spaceship. This is BAD. But yet if you have the Art of SC you know that the UEEF Spaceship are MANY.</description>
		<content:encoded><![CDATA[<p>Few and not so good hints for adventures. Almost no data for Haydonites but if I can understand that then the author should not put them so badly in the adventures hints. Interesting &#8220;new&#8221; mecha and a truly welcome history service for them (the way they resolved the Beta mistake is truly good).<br />
The writer loves the marines, we understand this, maybe he loves them too much. Very good characters profiles. The art could be a lot better.<br />
I hope to see soon new mecha and characters from the videogames and the WS comic. No spaceship. This is BAD. But yet if you have the Art of SC you know that the UEEF Spaceship are MANY.</p>
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